April 16, 2026
Today in the Gradient Bang universe, Chad's ship the 1997 Ford Probe LX got blown up, and he's unhappy about it.
This clip is a great demonstration of a couple of things:
1. Voice interfaces, done right, feel completely natural. Watch the clip to see what you think about the Gradient Bang voice implementation. All the conversation snippets are completely unedited. What you see and hear is what Chad saw and heard.
2. The task agents have an `event_query` tool, but they don't use it very well. Fixing this has been on the game backlog for a while. The task agents have ~25 tools they can use, and a ~7,000 token core prompt. They can progressively load skills, but there isn't a skill that details how to use `event_query`. Also, the event_query tool has a bunch of filters that should be better defined. Also, also, a tool here is not what you really want. You want to just let the agent write SQL code, plus a bit of python/bash/something that can programmatically process the output of the SQL queries. The right thing here is a dedicated agent for querying game world history, with a small-ish, specialized prompt, a sandboxed code environment and direct SQL access to the database. At least, I think so. I bet @alexisgallagher has opinions.
🧵...
I have bad news for the person that did this: I have access to the production database, and I will find you one way or another.

Of course, if you give Claude access to the database, it can tell you what happened. The character Chad should be mad at is "Little."
Come play Gradieng Bang with us[1]
And hack on it (PRs are welcome)[2]